Plan Recognition
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- Information Technology > Artificial Intelligence > Representation & Reasoning > Planning & Scheduling > Plan Recognition (0.46)
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Revisiting Landmarks: Learning from Previous Plans to Generalize over Problem Instances
Hanou, Issa, Dumančić, Sebastijan, de Weerdt, Mathijs
We propose a new framework for discovering landmarks that automatically generalize across a domain. These generalized landmarks are learned from a set of solved instances and describe intermediate goals for planning problems where traditional landmark extraction algorithms fall short. Our generalized landmarks extend beyond the predicates of a domain by using state functions that are independent of the objects of a specific problem and apply to all similar objects, thus capturing repetition. Based on these functions, we construct a directed generalized landmark graph that defines the landmark progression, including loop possibilities for repetitive subplans. We show how to use this graph in a heuristic to solve new problem instances of the same domain. Our results show that the generalized landmark graphs learned from a few small instances are also effective for larger instances in the same domain. If a loop that indicates repetition is identified, we see a significant improvement in heuristic performance over the baseline. Generalized landmarks capture domain information that is interpretable and useful to an automated planner. This information can be discovered from a small set of plans for the same domain.
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Uncertainty-Resilient Active Intention Recognition for Robotic Assistants
Saborío, Juan Carlos, Vinci, Marc, Lima, Oscar, Stock, Sebastian, Niecksch, Lennart, Günther, Martin, Sung, Alexander, Hertzberg, Joachim, Atzmüller, Martin
-- Purposeful behavior in robotic assistants requires the integration of multiple components and technological advances. Often, the problem is reduced to recognizing explicit prompts, which limits autonomy, or is oversimplified through assumptions such as near-perfect information. We argue that a critical gap remains unaddressed - specifically, the challenge of reasoning about the uncertain outcomes and perception errors inherent to human intention recognition. In response, we present a framework designed to be resilient to uncertainty and sensor noise, integrating real-time sensor data with a combination of planners. Our integrated framework has been successfully tested on a physical robot with promising results. Robotic assistants may be integrated into modern industrial environments, e.g., delivering tools, parts or modules interleaved with tidying the workspace. Such tasks, however, require a combination of robust planning, navigation, grasping, and perception-particularly when explicit commands are not available and the robot must identify and pursue goals, in collaborative spaces shared with people.
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GRAML: Goal Recognition As Metric Learning
Goal Recognition (GR) is the problem of recognizing an agent's objectives based on observed actions. Recent data-driven approaches for GR alleviate the need for costly, manually crafted domain models. However, these approaches can only reason about a pre-defined set of goals, and time-consuming training is needed for new emerging goals. To keep this model-learning automated while enabling quick adaptation to new goals, this paper introduces GRAML: Goal Recognition As Metric Learning. GRAML uses a Siamese network to treat GR as a deep metric learning task, employing an RNN that learns a metric over an embedding space, where the embeddings for observation traces leading to different goals are distant, and embeddings of traces leading to the same goals are close. This metric is especially useful when adapting to new goals, even if given just one example observation trace per goal. Evaluated on a versatile set of environments, GRAML shows speed, flexibility, and runtime improvements over the state-of-the-art GR while maintaining accurate recognition.
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HTN Plan Repair Algorithms Compared: Strengths and Weaknesses of Different Methods
Zaidins, Paul, Goldman, Robert P., Kuter, Ugur, Nau, Dana, Roberts, Mark
This paper provides theoretical and empirical comparisons of three recent hierarchical plan repair algorithms: SHOPFixer, IPyHOPPER, and Rewrite. Our theoretical results show that the three algorithms correspond to three different definitions of the plan repair problem, leading to differences in the algorithms' search spaces, the repair problems they can solve, and the kinds of repairs they can make. Understanding these distinctions is important when choosing a repair method for any given application. Building on the theoretical results, we evaluate the algorithms empirically in a series of benchmark planning problems. Our empirical results provide more detailed insight into the runtime repair performance of these systems and the coverage of the repair problems solved, based on algorithmic properties such as replanning, chronological backtracking, and backjumping over plan trees.
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NatSGLD: A Dataset with Speech, Gesture, Logic, and Demonstration for Robot Learning in Natural Human-Robot Interaction
Shrestha, Snehesh, Zha, Yantian, Banagiri, Saketh, Gao, Ge, Aloimonos, Yiannis, Fermüller, Cornelia
Recent advances in multimodal Human-Robot Interaction (HRI) datasets emphasize the integration of speech and gestures, allowing robots to absorb explicit knowledge and tacit understanding. However, existing datasets primarily focus on elementary tasks like object pointing and pushing, limiting their applicability to complex domains. They prioritize simpler human command data but place less emphasis on training robots to correctly interpret tasks and respond appropriately. To address these gaps, we present the NatSGLD dataset, which was collected using a Wizard of Oz (WoZ) method, where participants interacted with a robot they believed to be autonomous. NatSGLD records humans' multimodal commands (speech and gestures), each paired with a demonstration trajectory and a Linear Temporal Logic (LTL) formula that provides a ground-truth interpretation of the commanded tasks. This dataset serves as a foundational resource for research at the intersection of HRI and machine learning. By providing multimodal inputs and detailed annotations, NatSGLD enables exploration in areas such as multimodal instruction following, plan recognition, and human-advisable reinforcement learning from demonstrations. We release the dataset and code under the MIT License at https://www.snehesh.com/natsgld/ to support future HRI research.
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Implicit Coordination using Active Epistemic Inference
Bramblett, Lauren, Reasoner, Jonathan, Bezzo, Nicola
A Multi-robot system (MRS) provides significant advantages for intricate tasks such as environmental monitoring, underwater inspections, and space missions. However, addressing potential communication failures or the lack of communication infrastructure in these fields remains a challenge. A significant portion of MRS research presumes that the system can maintain communication with proximity constraints, but this approach does not solve situations where communication is either non-existent, unreliable, or poses a security risk. Some approaches tackle this issue using predictions about other robots while not communicating, but these methods generally only permit agents to utilize first-order reasoning, which involves reasoning based purely on their own observations. In contrast, to deal with this problem, our proposed framework utilizes Theory of Mind (ToM), employing higher-order reasoning by shifting a robot's perspective to reason about a belief of others observations. Our approach has two main phases: i) an efficient runtime plan adaptation using active inference to signal intentions and reason about a robot's own belief and the beliefs of others in the system, and ii) a hierarchical epistemic planning framework to iteratively reason about the current MRS mission state. The proposed framework outperforms greedy and first-order reasoning approaches and is validated using simulations and experiments with heterogeneous robotic systems.
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Goal Recognition using Actor-Critic Optimization
Nageris, Ben, Meneguzzi, Felipe, Mirsky, Reuth
Goal Recognition aims to infer an agent's goal from a sequence of observations. Existing approaches often rely on manually engineered domains and discrete representations. Deep Recognition using Actor-Critic Optimization (DRACO) is a novel approach based on deep reinforcement learning that overcomes these limitations by providing two key contributions. First, it is the first goal recognition algorithm that learns a set of policy networks from unstructured data and uses them for inference. Second, DRACO introduces new metrics for assessing goal hypotheses through continuous policy representations. DRACO achieves state-of-the-art performance for goal recognition in discrete settings while not using the structured inputs used by existing approaches. Moreover, it outperforms these approaches in more challenging, continuous settings at substantially reduced costs in both computing and memory. Together, these results showcase the robustness of the new algorithm, bridging traditional goal recognition and deep reinforcement learning.
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